Job expirat
You will work closely with Producers, Technical Director Platform Services Leads, Technical Leads and Studio Engineers. Together you will drive to develop, implement and maintain a suite of LIVE subsystems as part of a high quality game in an English speaking environment. Using existing technology and new developments, you will be responsible for ensuring the stability, performance and success of the LIVE game deployment.
This position will be located in Bucharest.
Software testing experience (client and server);
Knowledge of the testing theory;
Experience working with various testing frameworks including automated test;
Experience in implementing automated tests using different types of scripting or programming languages;
Experience in writing load-tests;
Strong communication and knowledge sharing skills in team. Being able to work in a cross functional team with varied technical skills;
Familiar with bug tracking software and process (e.g. Jira).
Preferred additional experience:
Linux experience would be a plus;
Bash scripting knowledge would be also appreciated;
Computer Science degree preferred;
Passionate about online gaming;
Experience with Java, relational databases and Flash would be considered advantage;
Prior AAA shipped games.
We offer a highly interesting challenge as a team player including the possibility to show personal initiative and to work in an innovative and international company.
Ubisoft is one of the leading publishers of game software worldwide.
The industry definition of publisher includes three core activities: development (i.e. the creation of game software), publishing (i.e. the acquisition of rights to games and of external licenses as well as product marketing) and distribution (i.e. the physical delivery of the final product to all types of retailers).
Since it was founded in 1986, Ubisoft has gradually and successfully integrated these three core activities. The company now has development teams of exceptional quality, acknowledged expertise in marketing and global distribution channels, with offices in 22 different countries.
Around 2.000 employees all work toward a common goal: the creation of high-quality games for a growing and increasingly demanding audience of gamers.